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1 Everything you never wanted to know about kobjects, ksets, and ktypes 2 3 Greg Kroah-Hartman <gregkh@suse.de> 4 5 Based on an original article by Jon Corbet for lwn.net written October 1, 6 2003 and located at http://lwn.net/Articles/51437/ 7 8 Last updated December 19, 2007 9 10 11 Part of the difficulty in understanding the driver model - and the kobject 12 abstraction upon which it is built - is that there is no obvious starting 13 place. Dealing with kobjects requires understanding a few different types, 14 all of which make reference to each other. In an attempt to make things 15 easier, we'll take a multi-pass approach, starting with vague terms and 16 adding detail as we go. To that end, here are some quick definitions of 17 some terms we will be working with. 18 19 - A kobject is an object of type struct kobject. Kobjects have a name 20 and a reference count. A kobject also has a parent pointer (allowing 21 objects to be arranged into hierarchies), a specific type, and, 22 usually, a representation in the sysfs virtual filesystem. 23 24 Kobjects are generally not interesting on their own; instead, they are 25 usually embedded within some other structure which contains the stuff 26 the code is really interested in. 27 28 No structure should EVER have more than one kobject embedded within it. 29 If it does, the reference counting for the object is sure to be messed 30 up and incorrect, and your code will be buggy. So do not do this. 31 32 - A ktype is the type of object that embeds a kobject. Every structure 33 that embeds a kobject needs a corresponding ktype. The ktype controls 34 what happens to the kobject when it is created and destroyed. 35 36 - A kset is a group of kobjects. These kobjects can be of the same ktype 37 or belong to different ktypes. The kset is the basic container type for 38 collections of kobjects. Ksets contain their own kobjects, but you can 39 safely ignore that implementation detail as the kset core code handles 40 this kobject automatically. 41 42 When you see a sysfs directory full of other directories, generally each 43 of those directories corresponds to a kobject in the same kset. 44 45 We'll look at how to create and manipulate all of these types. A bottom-up 46 approach will be taken, so we'll go back to kobjects. 47 48 49 Embedding kobjects 50 51 It is rare for kernel code to create a standalone kobject, with one major 52 exception explained below. Instead, kobjects are used to control access to 53 a larger, domain-specific object. To this end, kobjects will be found 54 embedded in other structures. If you are used to thinking of things in 55 object-oriented terms, kobjects can be seen as a top-level, abstract class 56 from which other classes are derived. A kobject implements a set of 57 capabilities which are not particularly useful by themselves, but which are 58 nice to have in other objects. The C language does not allow for the 59 direct expression of inheritance, so other techniques - such as structure 60 embedding - must be used. 61 62 So, for example, the UIO code has a structure that defines the memory 63 region associated with a uio device: 64 65 struct uio_mem { 66 struct kobject kobj; 67 unsigned long addr; 68 unsigned long size; 69 int memtype; 70 void __iomem *internal_addr; 71 }; 72 73 If you have a struct uio_mem structure, finding its embedded kobject is 74 just a matter of using the kobj member. Code that works with kobjects will 75 often have the opposite problem, however: given a struct kobject pointer, 76 what is the pointer to the containing structure? You must avoid tricks 77 (such as assuming that the kobject is at the beginning of the structure) 78 and, instead, use the container_of() macro, found in <linux/kernel.h>: 79 80 container_of(pointer, type, member) 81 82 where pointer is the pointer to the embedded kobject, type is the type of 83 the containing structure, and member is the name of the structure field to 84 which pointer points. The return value from container_of() is a pointer to 85 the given type. So, for example, a pointer "kp" to a struct kobject 86 embedded within a struct uio_mem could be converted to a pointer to the 87 containing uio_mem structure with: 88 89 struct uio_mem *u_mem = container_of(kp, struct uio_mem, kobj); 90 91 Programmers often define a simple macro for "back-casting" kobject pointers 92 to the containing type. 93 94 95 Initialization of kobjects 96 97 Code which creates a kobject must, of course, initialize that object. Some 98 of the internal fields are setup with a (mandatory) call to kobject_init(): 99 100 void kobject_init(struct kobject *kobj, struct kobj_type *ktype); 101 102 The ktype is required for a kobject to be created properly, as every kobject 103 must have an associated kobj_type. After calling kobject_init(), to 104 register the kobject with sysfs, the function kobject_add() must be called: 105 106 int kobject_add(struct kobject *kobj, struct kobject *parent, const char *fmt, ...); 107 108 This sets up the parent of the kobject and the name for the kobject 109 properly. If the kobject is to be associated with a specific kset, 110 kobj->kset must be assigned before calling kobject_add(). If a kset is 111 associated with a kobject, then the parent for the kobject can be set to 112 NULL in the call to kobject_add() and then the kobject's parent will be the 113 kset itself. 114 115 As the name of the kobject is set when it is added to the kernel, the name 116 of the kobject should never be manipulated directly. If you must change 117 the name of the kobject, call kobject_rename(): 118 119 int kobject_rename(struct kobject *kobj, const char *new_name); 120 121 Note kobject_rename does perform any locking or have a solid notion of 122 what names are valid so the provide must provide their own sanity checking 123 and serialization. 124 125 There is a function called kobject_set_name() but that is legacy cruft and 126 is being removed. If your code needs to call this function, it is 127 incorrect and needs to be fixed. 128 129 To properly access the name of the kobject, use the function 130 kobject_name(): 131 132 const char *kobject_name(const struct kobject * kobj); 133 134 There is a helper function to both initialize and add the kobject to the 135 kernel at the same time, called supprisingly enough kobject_init_and_add(): 136 137 int kobject_init_and_add(struct kobject *kobj, struct kobj_type *ktype, 138 struct kobject *parent, const char *fmt, ...); 139 140 The arguments are the same as the individual kobject_init() and 141 kobject_add() functions described above. 142 143 144 Uevents 145 146 After a kobject has been registered with the kobject core, you need to 147 announce to the world that it has been created. This can be done with a 148 call to kobject_uevent(): 149 150 int kobject_uevent(struct kobject *kobj, enum kobject_action action); 151 152 Use the KOBJ_ADD action for when the kobject is first added to the kernel. 153 This should be done only after any attributes or children of the kobject 154 have been initialized properly, as userspace will instantly start to look 155 for them when this call happens. 156 157 When the kobject is removed from the kernel (details on how to do that is 158 below), the uevent for KOBJ_REMOVE will be automatically created by the 159 kobject core, so the caller does not have to worry about doing that by 160 hand. 161 162 163 Reference counts 164 165 One of the key functions of a kobject is to serve as a reference counter 166 for the object in which it is embedded. As long as references to the object 167 exist, the object (and the code which supports it) must continue to exist. 168 The low-level functions for manipulating a kobject's reference counts are: 169 170 struct kobject *kobject_get(struct kobject *kobj); 171 void kobject_put(struct kobject *kobj); 172 173 A successful call to kobject_get() will increment the kobject's reference 174 counter and return the pointer to the kobject. 175 176 When a reference is released, the call to kobject_put() will decrement the 177 reference count and, possibly, free the object. Note that kobject_init() 178 sets the reference count to one, so the code which sets up the kobject will 179 need to do a kobject_put() eventually to release that reference. 180 181 Because kobjects are dynamic, they must not be declared statically or on 182 the stack, but instead, always allocated dynamically. Future versions of 183 the kernel will contain a run-time check for kobjects that are created 184 statically and will warn the developer of this improper usage. 185 186 If all that you want to use a kobject for is to provide a reference counter 187 for your structure, please use the struct kref instead; a kobject would be 188 overkill. For more information on how to use struct kref, please see the 189 file Documentation/kref.txt in the Linux kernel source tree. 190 191 192 Creating "simple" kobjects 193 194 Sometimes all that a developer wants is a way to create a simple directory 195 in the sysfs hierarchy, and not have to mess with the whole complication of 196 ksets, show and store functions, and other details. This is the one 197 exception where a single kobject should be created. To create such an 198 entry, use the function: 199 200 struct kobject *kobject_create_and_add(char *name, struct kobject *parent); 201 202 This function will create a kobject and place it in sysfs in the location 203 underneath the specified parent kobject. To create simple attributes 204 associated with this kobject, use: 205 206 int sysfs_create_file(struct kobject *kobj, struct attribute *attr); 207 or 208 int sysfs_create_group(struct kobject *kobj, struct attribute_group *grp); 209 210 Both types of attributes used here, with a kobject that has been created 211 with the kobject_create_and_add(), can be of type kobj_attribute, so no 212 special custom attribute is needed to be created. 213 214 See the example module, samples/kobject/kobject-example.c for an 215 implementation of a simple kobject and attributes. 216 217 218 219 ktypes and release methods 220 221 One important thing still missing from the discussion is what happens to a 222 kobject when its reference count reaches zero. The code which created the 223 kobject generally does not know when that will happen; if it did, there 224 would be little point in using a kobject in the first place. Even 225 predictable object lifecycles become more complicated when sysfs is brought 226 in as other portions of the kernel can get a reference on any kobject that 227 is registered in the system. 228 229 The end result is that a structure protected by a kobject cannot be freed 230 before its reference count goes to zero. The reference count is not under 231 the direct control of the code which created the kobject. So that code must 232 be notified asynchronously whenever the last reference to one of its 233 kobjects goes away. 234 235 Once you registered your kobject via kobject_add(), you must never use 236 kfree() to free it directly. The only safe way is to use kobject_put(). It 237 is good practice to always use kobject_put() after kobject_init() to avoid 238 errors creeping in. 239 240 This notification is done through a kobject's release() method. Usually 241 such a method has a form like: 242 243 void my_object_release(struct kobject *kobj) 244 { 245 struct my_object *mine = container_of(kobj, struct my_object, kobj); 246 247 /* Perform any additional cleanup on this object, then... */ 248 kfree(mine); 249 } 250 251 One important point cannot be overstated: every kobject must have a 252 release() method, and the kobject must persist (in a consistent state) 253 until that method is called. If these constraints are not met, the code is 254 flawed. Note that the kernel will warn you if you forget to provide a 255 release() method. Do not try to get rid of this warning by providing an 256 "empty" release function; you will be mocked mercilessly by the kobject 257 maintainer if you attempt this. 258 259 Note, the name of the kobject is available in the release function, but it 260 must NOT be changed within this callback. Otherwise there will be a memory 261 leak in the kobject core, which makes people unhappy. 262 263 Interestingly, the release() method is not stored in the kobject itself; 264 instead, it is associated with the ktype. So let us introduce struct 265 kobj_type: 266 267 struct kobj_type { 268 void (*release)(struct kobject *); 269 struct sysfs_ops *sysfs_ops; 270 struct attribute **default_attrs; 271 }; 272 273 This structure is used to describe a particular type of kobject (or, more 274 correctly, of containing object). Every kobject needs to have an associated 275 kobj_type structure; a pointer to that structure must be specified when you 276 call kobject_init() or kobject_init_and_add(). 277 278 The release field in struct kobj_type is, of course, a pointer to the 279 release() method for this type of kobject. The other two fields (sysfs_ops 280 and default_attrs) control how objects of this type are represented in 281 sysfs; they are beyond the scope of this document. 282 283 The default_attrs pointer is a list of default attributes that will be 284 automatically created for any kobject that is registered with this ktype. 285 286 287 ksets 288 289 A kset is merely a collection of kobjects that want to be associated with 290 each other. There is no restriction that they be of the same ktype, but be 291 very careful if they are not. 292 293 A kset serves these functions: 294 295 - It serves as a bag containing a group of objects. A kset can be used by 296 the kernel to track "all block devices" or "all PCI device drivers." 297 298 - A kset is also a subdirectory in sysfs, where the associated kobjects 299 with the kset can show up. Every kset contains a kobject which can be 300 set up to be the parent of other kobjects; the top-level directories of 301 the sysfs hierarchy are constructed in this way. 302 303 - Ksets can support the "hotplugging" of kobjects and influence how 304 uevent events are reported to user space. 305 306 In object-oriented terms, "kset" is the top-level container class; ksets 307 contain their own kobject, but that kobject is managed by the kset code and 308 should not be manipulated by any other user. 309 310 A kset keeps its children in a standard kernel linked list. Kobjects point 311 back to their containing kset via their kset field. In almost all cases, 312 the kobjects belonging to a kset have that kset (or, strictly, its embedded 313 kobject) in their parent. 314 315 As a kset contains a kobject within it, it should always be dynamically 316 created and never declared statically or on the stack. To create a new 317 kset use: 318 struct kset *kset_create_and_add(const char *name, 319 struct kset_uevent_ops *u, 320 struct kobject *parent); 321 322 When you are finished with the kset, call: 323 void kset_unregister(struct kset *kset); 324 to destroy it. 325 326 An example of using a kset can be seen in the 327 samples/kobject/kset-example.c file in the kernel tree. 328 329 If a kset wishes to control the uevent operations of the kobjects 330 associated with it, it can use the struct kset_uevent_ops to handle it: 331 332 struct kset_uevent_ops { 333 int (*filter)(struct kset *kset, struct kobject *kobj); 334 const char *(*name)(struct kset *kset, struct kobject *kobj); 335 int (*uevent)(struct kset *kset, struct kobject *kobj, 336 struct kobj_uevent_env *env); 337 }; 338 339 340 The filter function allows a kset to prevent a uevent from being emitted to 341 userspace for a specific kobject. If the function returns 0, the uevent 342 will not be emitted. 343 344 The name function will be called to override the default name of the kset 345 that the uevent sends to userspace. By default, the name will be the same 346 as the kset itself, but this function, if present, can override that name. 347 348 The uevent function will be called when the uevent is about to be sent to 349 userspace to allow more environment variables to be added to the uevent. 350 351 One might ask how, exactly, a kobject is added to a kset, given that no 352 functions which perform that function have been presented. The answer is 353 that this task is handled by kobject_add(). When a kobject is passed to 354 kobject_add(), its kset member should point to the kset to which the 355 kobject will belong. kobject_add() will handle the rest. 356 357 If the kobject belonging to a kset has no parent kobject set, it will be 358 added to the kset's directory. Not all members of a kset do necessarily 359 live in the kset directory. If an explicit parent kobject is assigned 360 before the kobject is added, the kobject is registered with the kset, but 361 added below the parent kobject. 362 363 364 Kobject removal 365 366 After a kobject has been registered with the kobject core successfully, it 367 must be cleaned up when the code is finished with it. To do that, call 368 kobject_put(). By doing this, the kobject core will automatically clean up 369 all of the memory allocated by this kobject. If a KOBJ_ADD uevent has been 370 sent for the object, a corresponding KOBJ_REMOVE uevent will be sent, and 371 any other sysfs housekeeping will be handled for the caller properly. 372 373 If you need to do a two-stage delete of the kobject (say you are not 374 allowed to sleep when you need to destroy the object), then call 375 kobject_del() which will unregister the kobject from sysfs. This makes the 376 kobject "invisible", but it is not cleaned up, and the reference count of 377 the object is still the same. At a later time call kobject_put() to finish 378 the cleanup of the memory associated with the kobject. 379 380 kobject_del() can be used to drop the reference to the parent object, if 381 circular references are constructed. It is valid in some cases, that a 382 parent objects references a child. Circular references _must_ be broken 383 with an explicit call to kobject_del(), so that a release functions will be 384 called, and the objects in the former circle release each other. 385 386 387 Example code to copy from 388 389 For a more complete example of using ksets and kobjects properly, see the 390 sample/kobject/kset-example.c code.
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